I never blogged this after finishing it so I thought I'd do it now...Here's a link to the posters that Harry Osbourne and I created for the reception area and editing suites at work. The editing suite ones sit at 140x100cm and the reception posters are a grid of 2x3x3 30x30cm panels. Don't worry you don't actually have to multiply anything there.
Hurrah! My piece 'Grand in your Hand' is finally finished!See it hereVimeoand hereFlickr
Commissioned by AMV BBDO in September 2008, 'Grand in your Hand' was initially intended as a piece to create awareness of the referral scheme that was taking place within BBDO. Simple idea - Refer someone to the company and receive £1000 if the person is given a contract. The brief was to create an animation that would be sent around as a viral and an accompanying poster that encompassed the notion of finding a person to refer and then seeing them settle well into the company – the final execution is not too obvious (as to not offend the creative types) and not too abstract (so the suits could understand it!).
A new favourite site of mine - SCI-FI-O-RAMA- contains a collection of sci-fi related images by various illustrators and artists - ranging back to really old-skool painted book covers depicting fantasy lands, to modern day symbol-like vector art.Check it out...
Some more fantastic examples of projection mapping here from the collective 'Exyzt'. I particularly like the building that has been mapped so perfectly and completely trannsformed by the projections on it.See them on Youtube and Vimeo
I recently entered this competition for Omega Code with a version of my Crazy Landscape series. There has been a load of great work submitted for it so far, and the official posters are also stunning pieces of design work - an example is shown below.I find the work of Omega Code interesting, as for every song they accompany it with visuals, their site even has a cool flash visualiser thing...
My image can be seen here at my flickr account...
I realise that this has been upon loads of blogs as of recent, but I thought I'd add it here anyway...
Kanye West's Welcome to Heartbreak
I really like this technique as it is a very creative use of the frame tearing and lossy atrributes that go with compressed video formats. As far as I have read in an interview with the director, it's not the easiest of techniques to pull off well. I can't stand the term 'data moshing', however. It comes across as some sort of high-school kid term used by the nerds in an attempt to sound cool.Similarly, David O'Reilly, one of my favourite animators used this technique a while back in his showreel. With a nice soundtrack.DAVID O'REILLY'S COMPRESSION REEL
I find Processing, VVVV and other such programs quite interesting and have seen a lot of good work produced with them. I have also, however seen a lot of work that seems to look the same and is instantly tagged as 'generative art'. This photo set by 'Flan [CWM / ICTV]'s' shows some generative work that also combines a lot of graphical elements - something I'd like to see more of in generative design. I still feel that there is a missing link between motion graphics and realtime generative art, though pieces like this show that the gap is ever so slowly closing...
I found this website a few weeks back and have been back to it several times just to look at the gallery; which seems to consist of a collection of weird and wonderful stuff that has been posted around the internet (including links back to the original source, which has provided hours of web-based entertainment). The main site has a quite few interesting articles in the projects section that are in the same vein as some of the images in the gallery, however the part about epiphanies seems to lack the same integrity with some of the crap that people spout...
Recently I stumbled across these albums on flickr - both of them consisting of some beautiful abstract imagery.A.GILMORE
MR.PRUDENCE